Whole-Company Virtual Retreat

An 80-person creative agency turns its first virtual company retreat into something better than the in-person tradition it replaced.

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The Challenge

Movement Strategy is a social-first digital agency with offices in LA, Denver and New York, founded on a simple idea: turn brands into "internet people" and internet people into fans. By the autumn of 2020 the company had grown fast, adding 15 to 20 new hires in just five months, almost entirely during lockdown. Many of those new team members had never met a single colleague in person.

Every year, the whole company flew to Colorado for a retreat: snowboarding, games, good food and drinks, a few activities in small groups - the kind of unstructured time that builds real friendships. COVID made that impossible in 2020.

I was 'optimistically skeptical', but as we went through the onboarding, we started to feel really excited.

Jordan - VP Of Operations

Movement's HR Director, Colette, started researching what a virtual alternative might look like and found exactly what you'd expect: pre-canned team-building games, generic icebreakers, and the kind of forced fun that makes a retreat feel like a chore. She wanted something that actually reflected the company's culture, not a template borrowed from somewhere else. She reached out to PeopleStorming in mid-August about hosting Movement's first virtual retreat in October.

A word cloud of Movement's company culture based on a team survey.
A word cloud of Movement's company culture based on a team survey.

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The Proposal

PeopleStorming put together a proposal laying out the levels of service on offer and, more importantly, how the design process itself would work. Movement's leadership had never hired retreat facilitators before. In past years, the leadership team planned everything in-house.

What sealed it wasn't a sales pitch. It was the structure of the discovery and design process itself, and the promise of a clear set of objectives before a single activity got chosen.

Movement commissioned PeopleStorming with around eight weeks until the event.

The decision to work with PeopleStorming was easy. We interviewed a few different companies, but you guys just matched the vibe of our agency.

Jason - CEO & Co-founder

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The Overview

Two days of virtual activities can't be designed from a brief alone, especially for a team that had never run one before. The process started with a company-wide survey, sent to every Movement employee, going well beyond logistics. Alongside practical questions (timezone, dinner schedule, comfort with tools like Zoom and Mural), the survey asked things like:

  • If Movement Strategy were a person, what would they be like?
  • What song embodies the spirit of Movement Strategy?
  • What do you think would be a good use of our collective time and energy at the retreat?

The answers did double duty. They surfaced real constraints (who needed to be offline for childcare, who was still onboarding and had never met their team, ...) and they became raw material for the retreat itself: a word cloud built from real answers, an illustration commissioned from the team's own description of their company's personality, the seed of a few running jokes that lasted the whole event.

It was fantastic that you not only spoke with the partners but also surveyed everyone at the company to understand what they wanted... it gave us a grounded set of objectives that focused everything we did.

Kate - VP Of Business Strategy

From there came a round of leadership interviews, partly to vet the themes and design principles that had emerged from the survey, partly to surface the things people don't write on a form: concerns about the retreat turning into a COVID 'commiseration-fest', worry about whether quieter or newer employees would feel included, disagreement among leaders about how much of the two days should be business versus pure fun.

All of it fed into a shared design document: a purpose statement, a ranked list of possible outcomes (some included, some deliberately cut), and a short set of design principles that governed every decision that followed. One of them:

Avoid Zoom fatigue: blend async and sync activities.

That single principle shaped almost everything about the agenda, from the optional pre-event activities to the live sessions.

The theme for the event also emerged from this process: Enjoy The Journey, Even In 2020.

Company branded themed Zoom background.
Company branded themed Zoom background.

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The Details

The retreat ran across two core days, live from 9am to roughly 3pm Pacific to respect everyone's working hours. It also included a layer of optional, asynchronous activities running before, during, and afterward.

Before the event, a dedicated retreat website went live with a before-during-after structure. It had a dynamically updating agenda that showed each activity in the participant's own timezone and highlighted whatever was happening at that moment. There was a Slack channel seeded with hype content, volunteer-led yoga and watch parties, and "personal user manuals" due ahead-of-time so people could start learning about each other before the kickoff. Cocktail kits and retreat swag were shipped to every employee's home, with delivery timelines project-managed in parallel with the rest of the design work.

Cocktail kits delivered to homes of team members.
Cocktail kits delivered to homes of team members.

The core activities included...

  • A welcome and tech briefing built more like a talk-show than a meeting, with playful reveals from the pre-event survey (a word cloud, an "emoji olympics", ...).
  • Quiet buffer breaks between sessions filled with coloring in custom New York street scenes, paired with a curated playlist so people had a low-key, screen-light way to decompress between activities.

Coloring in images using Zoom annotations.
Coloring in images using Zoom annotations.

  • A whole-company warm-up where every employee became a sticky-note avatar on a shared board, working together in two competing teams to form shapes.
  • Small, Halloween-themed teams working through a structured futurism workshop, imagining the next twenty years of the industry.

One of many Mural boards for collaborative engagement.
One of many Mural boards for collaborative engagement.

  • An always-on, asynchronous "Moments of Gratitude" tool where anyone could send an anonymous note of appreciation to a colleague at any point across the two days.
  • An externally-sourced keynote speaker.
  • The Focus & Flow workshop: our own session on time, boundaries and burnout, built specifically around what the survey had surfaced about Movement's working practices.
  • A live Q&A with the founders, fed by questions the team had submitted and upvoted in advance.
  • A virtual cocktail-making session followed by a toast from the company's president.
  • "Epic Rock Paper Scissors," played by the entire 70-plus-person company at once over video.
  • Three parallel social spaces to close the event: a virtual-reality lounge, a music watch party, and open breakout rooms.

The Epic Rock Paper Scissors game was my absolute favorite. I've already told clients and friends about it. I could have played it for an hour!

Kate - VP Of Business Strategy

The Slack channel could barely keep up during the Rock Paper Scissors tournament...

Slack conversations were vivid like this (photos replaced for privacy).
Slack conversations were vivid like this (photos replaced for privacy).

The virtual-reality lounge took on a life of its own. As a prank, someone faked a screenshot claiming to have found a 'secret room' hidden in the venue and shared it in Slack, and half the company spent twenty minutes hunting for a room that didn't exist.

The fake virtual room.
The fake virtual room.

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The Outcomes

Going in, the worry was that people simply wouldn't show up for a two-day virtual event, so almost every session was built as optional and low pressure. In practice, the entire company attended nearly every session across both days.

I would 100% hire PeopleStorming again. It was wildly successful... The two days of the retreat were two of my favorite days at work this year.

Kate - VP Of Business Strategy

Some of the pictures from the pop-culture drawing game.
Some of the pictures from the pop-culture drawing game.

Beyond attendance, fun, and energy, the retreat produced a number of enduring results...

  • The personal user manuals were popular enough that Movement made them a permanent part of onboarding for every new hire.
  • Several leaders adopted the objective-setting process itself, something Movement's leadership said they'd never had for their in-person retreats and now wanted going forward.
  • The overall cost, including facilitation, cocktail kits, swag and shipping to every home, came in much lower than any of their previous in-person retreats.
  • Quieter and less physically mobile team members, who'd had less to do at past retreats, found themselves on a more even footing.
  • The retreat sparked things nobody planned for, including a Slack-based book club and a gratitude ritual the team kept running long after the event ended.

The personal user manuals were probably the biggest hit overall. They've become part of our mandatory onboarding process, and they're used internally to help teams work better together, both within teams and across departments.

Colette - EVP People & Culture

Movement's leadership team said, consistently, that they could not have built this themselves, and that they wouldn't run a future retreat, virtual or in-person, without professional facilitation again.

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The Feedback

The games were a hit because they weren't forced 'icebreakers'... we also loved the 'RetreatFest' digital experience.

Jordan - VP Of Operations

We would absolutely hire PeopleStorming again. You have been a fantastic partner, and we know this is the beginning of a long-term relationship.

Jason - CEO & Co-founder

I literally felt like you were a part of our team; you took our culture, soaked it up, and then created everything seamlessly.

Colette - EVP People & Culture

I cannot think of a thing they could have done better. Their facilitation skills were amazing.

Edgar - Art Director